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Author Topic: some weeee animations  (Read 9671 times)
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Phil Elias
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Shit, son.


« Reply #15 on: August 15, 2008, 04:47:50 AM »

The fish animation was fantastic, you always do a wonderful job on frame by frame. The way the fish acted was very realistic. Props on all.
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Anvinsciuto
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I'm guessing this is where I put something funny..


« Reply #16 on: August 15, 2008, 05:11:49 AM »

This stuff kicks ass, keep it up!  Shocked
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tyokio
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banjo banjo baaaaaaan...Jo!


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« Reply #17 on: August 23, 2008, 11:31:07 PM »

thanks c:  Made an animation while I was waiting for the internet to be back and running here, Havent added the inbetweens yet, it just has the cleaned up key frames


http://tyokio.deviantart.com/art/no-freebies-95760686
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Tophatwonder
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The tophat of wonders


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« Reply #18 on: August 24, 2008, 03:20:56 AM »

lol nice  Grin
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tyokio
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« Reply #19 on: September 25, 2008, 07:34:05 AM »

http://tyokio.deviantart.com/art/Rat-scene-Rough-98880365

Havent animated stuff in a long time gah! Worked more on Rat 2 today and I made this scene... I'm really impressed with the movement in it.. needs a tweak here and there bit I love how It moves.
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Tophatwonder
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« Reply #20 on: September 26, 2008, 12:10:50 PM »

nice! couldn't tell what it was for the first and second viewing but after that i believe it was a muscular guy wearing a gas mask. i'm sure it was mentioned in the description, but i was to lazy to read it.  Grin
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Lockzor
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« Reply #21 on: September 26, 2008, 11:31:07 PM »

stop being so awesome! Thats all i have to say!
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Woodcutter
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« Reply #22 on: September 28, 2008, 01:37:57 PM »

You certainly have a knack for animation, keep it up. I like most the face in your first link.
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tyokio
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« Reply #23 on: October 07, 2008, 04:29:33 AM »

thanks for the comments c:
<a href="http://www.filehive.com/files/081006/rat2sheezyprev.swf" target="_blank">http://www.filehive.com/files/081006/rat2sheezyprev.swf</a>
did some more rough work on the rat 2 movie,
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Rufum Ru Sudily
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« Reply #24 on: October 07, 2008, 05:35:52 AM »

astonishing
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« Reply #25 on: October 07, 2008, 09:28:37 PM »

very nice, nice angles and fluid animations, thumbs up  Wink
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tyokio
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« Reply #26 on: October 29, 2008, 05:44:58 AM »

thanks c: it looks much more awsome now its all cleaned up, the last scene certainly came out really well!



http://tyokio.deviantart.com/art/SNOOPY-DANCE-XD-19879487
this was the wip of the final scene (it says snoopydance because I replaced an olf file of mine c: one few people would click on) this scenes been completed now and also came out brilliant.


http://tyokio.deviantart.com/art/Cartoon-style-practise-102014365
this is just a little doodle I did, rarely get to animate in that way so it was really fun!


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tyokio
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« Reply #27 on: November 15, 2008, 11:12:18 AM »

<a href="http://www.willw.co.uk/rigtest.swf" target="_blank">http://www.willw.co.uk/rigtest.swf</a>

Did a walk cycle of the bone structure, not really that good. Havent rigged the geometry to the bones just yet.. was just seeing if they would function correctly. Those things on the back are the bones for the backpack and the pipes leading from the pack to the arms. I thought it was a really good solution and it seems to work really well.

This is the model I'm going to rig btw.



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tyokio
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« Reply #28 on: November 17, 2008, 02:46:04 AM »

reanimated the walk cycle with the geometry rigged to the bones

<a href="http://uk.youtube.com/swf/l.swf?swf=http%3A//s.ytimg.com/yt/swf/cps-vfl64504.swf&amp;video_id=2pGvD2EGPyM&amp;rel=1&amp;showsearch=1&amp;eurl=&amp;iurl=http%3A//i3.ytimg.com/vi/2pGvD2EGPyM/hqdefault.jpg&amp;sk=-gehqBlc7v1PAWcyz8xJgiqJF5gJUNHBC&amp;use_get_video_info=1&amp;load_modules=1" target="_blank">http://uk.youtube.com/swf/l.swf?swf=http%3A//s.ytimg.com/yt/swf/cps-vfl64504.swf&amp;video_id=2pGvD2EGPyM&amp;rel=1&amp;showsearch=1&amp;eurl=&amp;iurl=http%3A//i3.ytimg.com/vi/2pGvD2EGPyM/hqdefault.jpg&amp;sk=-gehqBlc7v1PAWcyz8xJgiqJF5gJUNHBC&amp;use_get_video_info=1&amp;load_modules=1</a>

not the best walk cycle, I didn’t have a proper set up for the skeleton. So there are tons of problems with it sadly.. it was the best I could do with something I had very little control over :C. If I knew how to make a better set up I would have had a much easier time lol.



I'm really proud of a little feature I put onto the model, I wanted the pipes to act in a certain way. Rigging the pipe to the back pack and the arm didn’t really work out that well so I though about a way I could get it to work. So I created its own bones with IKs and parented the IK to the upper arm. even if its not really the right way of going about it. It worked though c: this little video demonstrates how it works.

<a href="http://uk.youtube.com/swf/l.swf?swf=http%3A//s.ytimg.com/yt/swf/cps-vfl64504.swf&amp;video_id=IZI-1WsGeZc&amp;rel=1&amp;showsearch=1&amp;eurl=&amp;iurl=http%3A//i2.ytimg.com/vi/IZI-1WsGeZc/hqdefault.jpg&amp;sk=-gehqBlc7v1PAWcyz8xJgiqJF5gJUNHBC&amp;use_get_video_info=1&amp;load_modules=1" target="_blank">http://uk.youtube.com/swf/l.swf?swf=http%3A//s.ytimg.com/yt/swf/cps-vfl64504.swf&amp;video_id=IZI-1WsGeZc&amp;rel=1&amp;showsearch=1&amp;eurl=&amp;iurl=http%3A//i2.ytimg.com/vi/IZI-1WsGeZc/hqdefault.jpg&amp;sk=-gehqBlc7v1PAWcyz8xJgiqJF5gJUNHBC&amp;use_get_video_info=1&amp;load_modules=1</a>
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tyokio
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« Reply #29 on: November 26, 2008, 01:39:09 AM »

<a href="http://www.youtube.com/swf/l.swf?swf=http%3A//s.ytimg.com/yt/swf/cps-vfl66122.swf&amp;video_id=7jZpL6qS5to&amp;rel=1&amp;showsearch=1&amp;eurl=&amp;iurl=http%3A//i4.ytimg.com/vi/7jZpL6qS5to/hqdefault.jpg&amp;sk=-gehqBlc7v1PAWcyz8xJgiqJF5gJUNHBC&amp;use_get_video_info=1&amp;load_modules=1" target="_blank">http://www.youtube.com/swf/l.swf?swf=http%3A//s.ytimg.com/yt/swf/cps-vfl66122.swf&amp;video_id=7jZpL6qS5to&amp;rel=1&amp;showsearch=1&amp;eurl=&amp;iurl=http%3A//i4.ytimg.com/vi/7jZpL6qS5to/hqdefault.jpg&amp;sk=-gehqBlc7v1PAWcyz8xJgiqJF5gJUNHBC&amp;use_get_video_info=1&amp;load_modules=1</a>

tried animating a guy with some muscles, I probably would have done a better job of this if I actually studied some muscles for a while :C not an awful attempt though.
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"giggle"
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