TheGrayK
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« on: September 01, 2009, 10:14:17 AM » |
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« Last Edit: September 28, 2009, 04:26:44 PM by TheGrayK »
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The novelty of my own mortality has yet to be torn, While the vulgarity of my existence has made its welcome worn.
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RenderedPixels
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« Reply #1 on: September 05, 2009, 02:57:01 AM » |
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thats very kool im now inspired to create a similar effect 
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TheGrayK
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« Reply #2 on: September 07, 2009, 01:47:03 AM » |
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Awesome man good luck hopefully your will turn out better than mine  just a little flower sprouting in an arid enviroment (still waiting for a tablet  ) http://www.truploader.com/uploads/342295sprout.swf
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The novelty of my own mortality has yet to be torn, While the vulgarity of my existence has made its welcome worn.
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TheGrayK
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« Reply #3 on: September 14, 2009, 01:47:55 AM » |
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Alcaknight
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« Reply #4 on: September 20, 2009, 02:46:14 AM » |
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Definitely liked the way that, that plant sprouted. Nice job!
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TheGrayK
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« Reply #5 on: September 24, 2009, 06:27:39 AM » |
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Thanks Alca Much Appreciated Hopefully I will be getting a Tablet soon (Within the next month or so!) and I will be animating and drawing alot more I just cant stand the mouse so I tend to get lazy in my projects I start out with full intent to create something awesome then I get lazy and decide to just scribble the rest.
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The novelty of my own mortality has yet to be torn, While the vulgarity of my existence has made its welcome worn.
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TheGrayK
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« Reply #6 on: September 25, 2009, 04:24:18 PM » |
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http://www.youtube.com/v/FZ2SOn402qQ&hl=en&fs=1&Some Motion Tracking. I had a lot of fun making this, soon I am going to scrap this version and redo it with the 3D object only being rendered so I can apply some effects to make it look as though it was also viewed through the camera.
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The novelty of my own mortality has yet to be torn, While the vulgarity of my existence has made its welcome worn.
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TheGrayK
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« Reply #7 on: October 01, 2009, 02:19:33 AM » |
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Alcaknight
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« Reply #8 on: October 01, 2009, 08:30:50 AM » |
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Haha, I like the background, though try keeping the legs more consistent so they arent as wobbly. Nice job, though. :DD
Edit:
Make a circle with the circle tool, make it a symbol (F8), and call it head. Then use it on a different layer and just move it along with the body. Much easier that way and more consistent. Try using the grid also, to keep from resizing. :3
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TheGrayK
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« Reply #9 on: October 16, 2009, 10:15:54 AM » |
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Thanks for the tips Alca. I was looking around my computer and I found Two animations I made in photoshop like a year ago They are relatively the same but I think I did them a couple months apart but here the are p.s. I fixed up one a little. This Darthvader one is a little choppy but I was just playing with his cape Trying to teach myself how it would work.   Edit: well since as of the time I am posting this I dont need a bump I will edit this into this post  So I read Adam's Blog post about the smoke/fog effect and I played around and made this and thought it look eerily human like so I tweaked with it a bit added some filters and such and as it is Nearing all Hallows Eve I figured Id Post this. http://www.truploader.com/uploads/260267EerieGhost.swf
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« Last Edit: October 17, 2009, 09:32:50 PM by TheGrayK »
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Loathsome
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« Reply #10 on: October 23, 2009, 12:32:01 AM » |
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you should work more on your drawing, fundamentals and stuff before you animate because animating is hard when you don't understand those things in the beginning.
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Alcaknight
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« Reply #11 on: October 23, 2009, 08:49:58 AM » |
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I don't entirely agree with that. You don't have to be an artist to animate, that's what is nice about it. That is also how you progress. By getting better at animation, you get better at drawing, or you can do it the other way around.
I don't really have any critique on the smoke. It looked nice, though it kept on moving.
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TheGrayK
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« Reply #12 on: October 26, 2009, 12:52:44 AM » |
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you should work more on your drawing, fundamentals and stuff before you animate because animating is hard when you don't understand those things in the beginning.
Loathsome while I do truly appreciate you for trying to help me out I don't think that this is the right way to do it this message only discouraged me from pursuing animation and drawing and in no way has influenced me positively. I understand that you did not mean to do this you were only trying to help but this just made me feel like I should give up. As I have told you before all of this is my practice and personally I don't think that there is a better platform to practice drawing on than animation where else would you get to draw the same character 800 times for a practical outcome? Again I do thank you but maybe give just a little more critique backed with some pats on the back or something. I don't entirely agree with that. You don't have to be an artist to animate, that's what is nice about it. That is also how you progress. By getting better at animation, you get better at drawing, or you can do it the other way around.
I don't really have any critique on the smoke. It looked nice, though it kept on moving.
Thanks Alca and the smoke kept moving because i wanted it to have a twitchy look. I thought I would give it an uneasy feel and add to the eerieness of it all.
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The novelty of my own mortality has yet to be torn, While the vulgarity of my existence has made its welcome worn.
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TheGrayK
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« Reply #13 on: November 16, 2009, 10:39:17 AM » |
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A crappy crappymatic for a super short animation I am working on (for practicing purposes) hopefully it will be done tomorrow or the next day! http://www.truploader.com/uploads/765831CrappyMaticGottaPoo.swf
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The novelty of my own mortality has yet to be torn, While the vulgarity of my existence has made its welcome worn.
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TheGrayK
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« Reply #14 on: November 17, 2009, 05:10:48 AM » |
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News with the crappy-matic I had to restart I just did not like the end result it looked nice but the animation did not feel like I wanted it to so Im starting all over and hopefully will be done tonight.
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The novelty of my own mortality has yet to be torn, While the vulgarity of my existence has made its welcome worn.
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Brackenwood
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