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Troll-Sniper
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« on: July 07, 2008, 11:36:52 PM »

How do I make the object ( symbol) bend according to the guided path? I've made a guide line and set the object on 'orient path' but I also want hiim to bend accordingly to the path I drew , How do I do that? Is there such a command?
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chluaid
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« Reply #1 on: July 08, 2008, 12:28:59 AM »

You're talking about distorting symbols, which unfortunately isn't possible in Flash. The only way to do this would be to have the creature (worm? snake?) segmented, like a train with several carriages. Then each of those carriages would move along the path in single file, giving the impression of a bendy creature.
« Last Edit: July 08, 2008, 12:30:46 AM by chluaid » Logged

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« Reply #2 on: July 08, 2008, 02:23:07 AM »

You might get some nice effects with some smart masking like Bernard Derriman did in his Green Anaconda short. It's still quite limited tough.

<a href="http://www.youtube.com/v/F000UK_kUq4&amp;hl=en&amp;fs=1" target="_blank">http://www.youtube.com/v/F000UK_kUq4&amp;hl=en&amp;fs=1</a>
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chluaid
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« Reply #3 on: July 08, 2008, 03:12:12 PM »

Bernard's BGR stuff is all made with ToonBoom Digital Pro Wink
Similar masking concept though.
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Troll-Sniper
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« Reply #4 on: July 08, 2008, 08:43:31 PM »

THank you Adam for answering me Cheesy . I cant believe you read this and thank you for advice . Im gonna try it out right now .

One more thing : ARe you familiar with any sites with flash exercises? This'd be really handy for practice because when I start up flash I dont know what to do.
I dont know what I even can or not do.  Thank you guys again.
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Troll-Sniper
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« Reply #5 on: July 08, 2008, 10:10:52 PM »

One more question: I made a guide line from a symbol and then hit the f6 button but why isnt that keyframe also full after I drew the the guide line on frame no' 1?

http://i228.photobucket.com/albums/ee163/Troll-Sniper/Worm.jpg
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chluaid
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« Reply #6 on: July 10, 2008, 12:20:31 PM »

You've got a blank keyframe at the end of your guide layer. You should select that keyframe, then press Shift + F6 (remove keyframe).

Your worm segments also need to be on separate layers. You can do this by selecting frame 1 of the worm (unlock it first), then press Ctrl + Shift + D (distribute to layers). Put all the layers under the guide and you should be good to start tweening Smiley
« Last Edit: July 10, 2008, 12:22:22 PM by chluaid » Logged

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Troll-Sniper
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« Reply #7 on: July 10, 2008, 08:12:41 PM »

A. I love you

B. Im done with it! Figured it out after 5 minutes that they go on seperate layers .. (I hadnt seen your post then) and how do I now show it to you guys?
Export it a a flash doc' ? I wanted to make it into GIF but It didnt work when exported to GIF ( The picture didnt move).

C. I made sort of a worm out of circles but you can see all the parts. How do I create an object and then cut it into different parts and animate it like I did the worm without the viewer seeing each part? I mean I just want it to look whole
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Troll-Sniper
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« Reply #8 on: July 10, 2008, 08:29:30 PM »

One more thing: Could anybody tell me wat the hell is wrong with this code?

onClipEvent (load){
   var direction_x:Number
   var direction_y:Number
   direction_x= 2;
   direction_y= 2;
}
onClipEvnet (enterFrame){
   this._x = this._x + 10 *direction_x ;
   this._y = this._y + 10 *direction_y ;
   if (this._x>=Stage.width || this._x<=0) {
      direction_x = -(direction_x);
   }
   if (this._y>=Stage.height || this._y<=o) {
      direction_y = -(direction_y);
   }
}
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« Reply #9 on: July 11, 2008, 07:20:39 AM »

onClipEvent (load){
   var direction_x:Number;
   var direction_y:Number;
   direction_x= 2;
   direction_y= 2;
}
onClipEvent (enterFrame){
   this._x = this._x + 10 *direction_x ;
   this._y = this._y + 10 *direction_y ;
   if (this._x>=Stage.width || this._x<=0) {
      direction_x = -(direction_x);
   }
   if (this._y>=Stage.height || this._y<=o) {
      direction_y = -(direction_y);
   }
}
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Sarus translator:
<a href="http://www.jaehl.com/files/progress.swf" target="_blank">http://www.jaehl.com/files/progress.swf</a>
Troll-Sniper
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« Reply #10 on: July 11, 2008, 06:34:00 PM »

"event" yea my mistake , ty but even after I fixed that grammer mistkae the code still isn't working...
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« Reply #11 on: July 11, 2008, 11:47:49 PM »

onClipEvent (load){
   var direction_x:Number;
   var direction_y:Number;
   direction_x= 2;
   direction_y= 2;
}
onClipEvent (enterFrame){
   this._x = this._x + 10 *direction_x ;
   this._y = this._y + 10 *direction_y ;
   if (this._x>=Stage.width || this._x<=0) {
      direction_x = -(direction_x);
   }
   if (this._y>=Stage.height || this._y<=0) {
      direction_y = -(direction_y);
   }
}


Didn't spot that one. Smiley
(You used an "o" instead of a zero)
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Sarus translator:
<a href="http://www.jaehl.com/files/progress.swf" target="_blank">http://www.jaehl.com/files/progress.swf</a>
Troll-Sniper
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« Reply #12 on: July 12, 2008, 09:24:26 PM »

lol the code works now. ty about that one and Im done with the worm thing. I'd like to show you guys but if I convert it to GIF it doesnt work. If I export it as a flash file how do I post it here for you guys? oh and lus I made a matrix green thing ( That one with the weird green text . dark background thing) so I'd lke to post it here as well
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Jaehl
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« Reply #13 on: July 12, 2008, 09:40:10 PM »

lol the code works now. ty about that one and Im done with the worm thing. I'd like to show you guys but if I convert it to GIF it doesnt work. If I export it as a flash file how do I post it here for you guys? oh and lus I made a matrix green thing ( That one with the weird green text . dark background thing) so I'd lke to post it here as well
Upload the .swf file to Photobucket or something, and then you can post it like so:
Code:
[FLASH=width,height]http://website.com/movie.swf[/FLASH]
(Just replace width, height and the URL with your own ones, and you're all set. Cheesy)
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Sarus translator:
<a href="http://www.jaehl.com/files/progress.swf" target="_blank">http://www.jaehl.com/files/progress.swf</a>
chluaid
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« Reply #14 on: July 12, 2008, 09:42:28 PM »

Please don't post any Flash with audio or heavy scripting. The simple code above is OK, but anything that has audio or slows down the Flash player will be removed from the post Wink
Looking forward to seeing it!
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