February 08, 2012, 06:50:07 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: Prowlie Welcome back! The site migration is complete and normal service resumed.
Advanced search
Pages: [1]   Go Down
Print
Author Topic: Toon Boom Animate Pro - Problem following butterfly tutorial  (Read 1673 times)
0 Members and 1 Guest are viewing this topic.
SecretDimension
Woodfolk
*
Offline Offline

Posts: 10


« on: December 30, 2009, 08:16:00 AM »

Hey guys,

I've been using Flash for 10 years and am not a newbie by any means, but I'm starting all over again with Toon Boom Animate Pro now and am stuck at the very first hurdle!

I am on Butterfly kick start video called "Animating your Butterfly". I have created the butterfly and now the video tells me to copy frame 1 from the timeline and paste it into frame 3 and make some changes and press + key.

In the video, it shows that he now has a flapping butterfly, because frame 1 is different from frame 3. However, no matter how many times I follow this video, my butterfly is changed on all frames, so it cannot flap.

I've followed this video about 20 times, but cannot work out what I am doing wrong. Can anybody help with this simple problem?
Logged
Acayala
Woodfolk
*
Offline Offline

Gender: Male
Posts: 7



« Reply #1 on: January 22, 2010, 01:08:46 AM »

So... I'm not sure if I can hep you. Because I can work good with Toom Boom Solo (I know... it's very old...)
And I don't watch this video tutorial that you say.
But I supose that the solution may be it's the same, because probably you are animating cut-out... or not?
If you are making paperless animation, it's easy. The first frame, number 1, you can go to the frame 3 or the frame 25, and in the xsheet you can do doble click and write 1, and you will see the draw of the the frame 1 but in the frame 25 (for example), also... you don't need copy and paste.
If you are making cut - out, I don't know if I can help you but I can try it... You draw the body in one layer... and one wing in another layer and another wing in the third layer... You have to put all layers in a differents peg... You close the peg to not take casually the layer and make any error. Also... you don't forgot drag the frame 1 until to the end of the timeline. If you can work with flash, that don't be a problem for you, because it's same, there are another way to do it. You click with the right botton of the mouse over the layer and look for the option that say something like "how long... how many frames..." or something like this, I don't remember exacly, but you can say the problem how long time you want to put this frame.. 25 frame.. 30 frames....
When you did that, you close the peg for not take again the draw, and move the shapes just with the peg tools, like in cut out with flash. If the option it's on, then you will can do interpolation automaticly like in flash.
So, I hope that I could help you... if not.. then, I supose that someone here could tell you something.  Wink
Logged
Brackenwood
   

 Logged
Pages: [1]   Go Up
Print
Jump to:  

Theme by Pieter, based on Black Rain by Crip Powered by SMF 1.1.15 | SMF © 2011, Simple Machines XHTML | CSS

Page created in 0.045 seconds with 24 queries.