Not to piss on his film too much. It has a great look and he's clearly a gifted action director. But
without fail every proof of concept I've seen that was structured like a short film but really just a look/cinematic test has left me cold. The short
9 is a proof of concept film done right. Yeah yeah, Shane Acker didn't mean for it to be, he'd never planned on doing a feature until after it was done, but that is in effect what it was. It summarizes the tone and feel of the piece, alludes to the character dynamics, the history and destiny of the plot. It at least tries to give you a feeling of desperation and purpose, neither of which I get from Azureus. 5 minutes is, in fact, plenty of time to tell a story. Obviously you're not going to try to cram in a feature-length idea, but you can do a distillation of the theme, or just go ahead and show a key moment in the plot.
If I were a film executive shown Azureus Rising, I would feel hugely uncomfortable putting this guy at the helm of a feature with no indication of his character acting abilities, or what kind of a character Eric is. Short film directors often have no clue what they're doing once they need to flesh out a 90-minute story (see: Quest for Camelot).
Also, "troubled young boy becoming a freedom fighter" may be great in execution, but it's a terrible story synopsis. Maybe mention something about how that transformation happens, or some personality trait that sets him apart from all the other thousands of troubled young boys in hero's journey fiction. It's especially bad because "fight in a sci-fi city" is such a lackluster proof of concept to begin with.
I dunno, maybe I'm just being a wet blanket. Azureus
is very pretty. And
9, despite being a really decent short, was a not-so-good feature.
