Greetings, Woodians!
I'm proud to report to you all, along with Eric Michols and Adam Dishongh, that we have an upcoming game that we have been working on since the start of the new year. It's probably one of the biggest games we are making to date. It'll be downloadable as an application for your desktop leisure, or as trials on mobile devices, Newgrounds.com, and other flash gaming site.
Spectrum Soldier is a fast-paced, action packed, puzzle-induced platformer where you have to save a sector of the dimension. You must return color to the sector as you weaken the edges of the RIFT and destroy the monsters within by channeling your color energy to power through your enemies’ attacks and learn about the colors flowing through your enemies.
You'll be able to switch colors from red, blue, purple and normal to proceed through puzzling journeys inside of the RIFT. Here;s an introduction to what the back story of the game is:
An agent for the Department of Repairing Interplanar Fracturing and Tearing (RIFT), Peter Prism has been selected as the agent to repair an interdimensional rift in sector J-22. A Terrestrial Emulation Amplitude Refactoring portal (TEAR) has been opened, and it has reduced all of the surrounding area to a monochromatic state. This TEAR will be handled by standard RIFT procedure.
First, the edges of the TEAR must be weakened. This is accomplished by obstructing or destroying the color containment vessels scattered around the TEAR. Each of these color containment vessels contains all of a single color from throughout the TEAR, removing the color from all other objects.
Within the TEAR be cautious, for the creatures with strong ties to a chromatic plant the TEAR interacts with are often drawn through and inhabit the area. Though they may be a danger to you normally, when you channel their plane’s color, they cannot kill you. They may still interact with you, but they cannot damage you.
As you release colors back into the TEAR, be careful as new monsters will be revealed. These monsters may have ties to dimensions beyond the chromatic plane the TEAR originates from. They will function on a different timeline from the other monsters, moving and attacking at different speeds.
Also be aware that rogue RIFT agents have been seen in the vicinity, and there is speculation that they may have caused the TEAR in order to hide. We will be scanning for their signatures near to you, and try to give you as advanced warning as possible. Here's a couple of eye-candies for you all to get excited about!
New
Serverus Games logo:
SERVERUS GAMESScreenshot of the artwork by Brett Warden:

Video sample of the animation:
SPECTRUM SOLDIER SAMPLEPlease stay tuned in for more updates!