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Author Topic: Pieter's Sketchbook  (Read 27256 times)
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Pieter
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« Reply #180 on: January 25, 2010, 10:20:00 AM »



Yoink!

Of to bed now  Tongue
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« Reply #181 on: January 31, 2010, 07:49:31 AM »

Kind of like where this one is heading considering I didn't really have anything in mind when I started it.

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« Reply #182 on: January 31, 2010, 10:57:45 AM »

Pieter, that one is great. I love the colors man. Do you plan on finishing it?
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« Reply #183 on: February 02, 2010, 05:30:25 AM »

its all looking pretty sweet from where I'm sitting, good job man
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« Reply #184 on: February 02, 2010, 11:15:23 AM »

plan on finishing it? duuuude open your eyes Tongue

that one is so much finished, i love the contrast between rough brushwork and detailed areas, maybe increase that effect a bit more here and there, maybe add some more symbolism to the concent?!

i love the color sheme, how do u make your colors work so well together? is it an outcome of your working process or do u take some time before you start painting thinking about what color sheme you use? maybe make some tut on your experience with colors for noobs like me who cant seem to find the right pick of colors that work well together ^^

cant wait to see some more stuff, though that one blew me away ^^
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« Reply #185 on: February 04, 2010, 07:26:20 AM »

little update, still not finished!


might give the skull some more breathing space on top.

Colors... hmmm. I like to decide not only which hues I want, but maybe moreso those I don't want.
This is a typical red/blue/cyan/magenta pallette. I basically avoid the greens. You can look at this in the rgb channels.
I usually try to get the 'white balance' right somewhere in the beginning. This might involve tweaks with channels etc.
I decide upon my valuerange, for the entire piece, and for the individual objects. It's good to use a gray as a substitute for black, and in a later stage use black or near black colors for the core shadows. The same is true for white.
I try to think of shadowshapes and cast shadows. The shape of the shadow area and the shape of the light area is very important I think, if you get those right then it's just a matter of dividing the zones into smaller planar breakdowns. Coarse to fine as usual.
Avoid high saturation colors, instead place more desaturate colors near them. Color is all about context. It's not that you can't use very bright colors, but everything is an antagonist. Positive shapes/negative shapes, soft/hard, bright/subtle, textured/smooth, etc etc. It's usually more effective to play out the antagonist instead of keeping pushing the intensity in a one way street. You'll run out of room to play with sooner or later. So it's good to pick a more confined valuerange and stick to it, saving the extremes for last.
Desaturate colors really make the more colorful ones shine, remeber then on warm hues, grays will appear cooler the more desaturate they get. On cool hues the more desaturate it gets the warmer it looks, so instead of painting a blue next to an orange, it's often better to just desaturate the shadow, and perhaps save the blues for the very coldest areas.
I said I avoid greens here, so where blue and yellows meet I put inbetween reds/magentas and peachy colors instead of mixing them together in a green.
Hmmm, I guess that's the most important things in this piece. Hope you gained a bit from it  Grin
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« Reply #186 on: February 07, 2010, 03:33:22 AM »

wow. thats amazing and thanks for the words there too.
i like how you define the shapes so clearly with all the textures going on it gives it a lot to look at. 
it really is a great effect and you do it really really well. 
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« Reply #187 on: February 09, 2010, 03:56:39 AM »

yea thanks so much for writing so much man!!! i totally take that into account the next time i paint!!!!
THANKS SO MUCH
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« Reply #188 on: February 11, 2010, 05:59:54 PM »

one day ill have to get over my fear of coloring and learn to paint right. this is very helpful information!
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« Reply #189 on: February 11, 2010, 08:33:33 PM »

Man very very nice piece so far Smiley.

I really like that!
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« Reply #190 on: February 12, 2010, 06:11:03 AM »

Excelent peiter I really like where this paintings going. If I could make a recomendation something like this ...

Currently in your painting my eyes are geting more distracted by the light on the rock. I think its because its really bright around alot of darks as where the skull shape is what Im assuming you want the focal point to be. I did a little bit of a scholes and threw the same rock you already painted in twice more but adujusted them so they wernt as strong of lighting ... this way your eyes bounce across them and it doesnt distract your eye on this one extremly bright rock. I also think this helps the eye move up the painting. Im not trying to say do the painting this way Just trying to give you an Idea your a smart man and will make it excelent in the end!! The last thing was blurry foreground rocks ... I think these deff help push your eyes up from a basic dark shape into more interesting colorful paintings. This painting gives me a really underwater feel to it as well. Just the way everythings so blurry in some spots makes me think of waves pushing the sand all over the place. I think it would be cool If you kept running with that and maybe a slight silhoute of a shark in the background or something would be neat. Either way Excited to see how you wrap this baby up. Very great color pallet.
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« Reply #191 on: February 14, 2010, 04:28:02 AM »

Thanks Travis, great crit and I agree with everything  Grin
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« Reply #192 on: February 18, 2010, 12:52:47 AM »

I can't remeber ever doing this one...  Shocked

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« Reply #193 on: March 07, 2010, 02:30:26 AM »

sketches!




(bad scan)





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« Reply #194 on: March 08, 2010, 09:13:45 AM »

Something for school...

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